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CTCH 312 - Introduction to Computer Game and VR Design |
This course introduces computer game design using Unity and other industry standard software, through concept, pre-production, production and post-production; includes storyboarding and distribution. For game design, and virtual reality composition towards experimental art applications.
***Prerequisite: 30 credit hours***
*Note: Students may only receive credit for one of CTCH 312 and CTCH 310AD.*
*Note: Special permission of the instructor available for strong candidates with less credit hours completed.*
*Note" Creative Technologies Program Option.*
0.000 OR 3.000 Credit hours 3.000 Lecture hours 3.000 Lab hours Levels: Undergraduate Schedule Types: Lecture, Lab, Studio, Examination *Media Art and Performance Department Restrictions: Must be enrolled in one of the following Levels: Undergraduate Graduate |
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