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CS 490BZ - Principles and Techniques of Augmented Reality and Virtual Reality |
In this directed readings course, the goal will be to designan Augmented Reality (AR) application in Unity. The main contribution to the project will be the creation of realistic holograms and the incorporation of objectrecognition using libraries such as OpenCV. Feedback from the users will be an important part in the designing process of the app, as it will influence the decisions made about UI design and the features to be implemented. The app will be tested on a Microsoft HoloLens using its Mixed Reality Toolkit for Unity, or on other devices capable of doing AR if they are found to be more suitable for the users. *Note: Permission of the instructor required to register.*
3.000 Credit hours 3.000 Lecture hours Levels: Undergraduate Schedule Types: Lecture, Independent Study, Directed Reading, Examination Computer Science Department Restrictions: Must be enrolled in one of the following Levels: Undergraduate Graduate Must be enrolled in one of the following Majors: Computer Science |
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