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2025 Fall
Dec 14, 2025
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Information Select the desired Level or Schedule Type to find available classes for the course.

CTCH 312 - Introduction to Computer Game and VR Design
This course introduces computer game design using Unity and other industry standard software, through concept, pre-production, production and post-production; includes storyboarding and distribution. For game design, and virtual reality composition towards experimental art applications. ***Prerequisite: 30 credit hours or permission of the Coordinator.*** *Note: Students may only receive credit for one of CTCH 312, DES 312, or CTCH 310AD.* *Note: Special permission of the instructor available for strong candidates with less credit hours completed.*
0.000 OR 3.000 Credit hours
3.000 Lecture hours
3.000 Lab hours

Levels: Undergraduate
Schedule Types: Lecture, Lab, Studio, Examination

Creative Technologies & Design Department

Restrictions:
Must be enrolled in one of the following Levels:     
      Undergraduate
      Graduate

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